I am a product designer in San Francisco.
Interaction Designer • July 2013 – February 2015
I redesigned the writing and publishing tools used by the world's second largest sports website. I also designed Bleacher Report's app for Xbox One and created a style guide for designers across the company.
Interaction Designer • February 2011 – December 2012
I designed mobile banking products for the web, iOS, Android, BlackBerry, and text messaging. While I was there, mobile rose from obscurity to overtake desktop as the majority of daily sessions.
Interface Designer • April 2010 – January 2011
I worked on messaging software for Symbian smartphones, coordinating contributions from visual designers, prototype developers, localization experts, and technical writers.
Good Technology (formerly Motorola)
Interaction Designer • February 2009 – March 2010
I ported a mobile collaboration suite from Windows Mobile to iPhone and webOS, creating lightweight design documentation for the sprint team. I was the design lead for six major releases to the App Store.
Motorola (Good Technology Group)
Experience Designer • January 2008 – February 2009
I designed one of the first mobile device management tools for corporate IT departments. I produced wireframes, flow diagrams, comps, and HTML-based interface specifications over the course of three releases.
- San Francisco, CA
M.S., Human-Computer Interaction Design
Indiana University – School of Informatics
B.S., Computer Science
Indiana University – College of Arts & Sciences
Skills & Proficiencies
- Contextual Inquiry
- Requirements Analysis
- Scenario & Use Case Generation
- Whiteboard & Sticky Note Abuse
- Paper & HTML Prototyping
- Flow Diagramming
- Information Architecture
- Wireframing & Storyboarding
- Interface Design
- Qualitative Usability Testing
- Cross-Channel/Service Design
- Wireframes – Axure, Omnigraffle, Visio
- Assets – Photoshop, Pixelmator, Sketch
- ACM, SIGCHI, BayCHI
- Interaction Design Association
- UX Book Club San Francisco